Back to home

Saturday, March 7, 2009

Frost Resistance

Even though druids are getting nerfs they might be favored in certain fights in Ulduar.

Judging from what I have heard form guildmates, Ulduar has bosses where you either need huge armor or huge (frost) resistance. The polar set is something that a lot of druids already have (+ ring). They have max frost resistance and more importantly they are already defense capped. With current gear it might be impossible or otherwise very difficult for other plate wearers to wear the full plate frost resistance set and be defense capped. Instead of only equipping 3 or 4 frost resistance items (and thus nerfning other stats) they also have to equip a couple of defense items nerfing them more on those fights then druids.
With new Ulduar gear that might be more attainable but this is good news for druid tanks. We are complaining about being nerfed, but SD shield should weigh up to the armor loss and is a lot better versus magic then melee, making us better on magic fights (ehrm... I was wrong, read edit). And since there is no problem for druids to wear the full frost resistance set druids might be very much favored for progress raiding.
The fear druids had to be never ever be picked as MT is canceled out since we seem to be the preferred tank on any frost damage fight (for now). For progress raiding we look to become necessary rather then a nuisance.

This is a bit strange if you look at blizzards ultimate goal to make all tanks equal. But I think it might be that blizzard has realized that since each tank kind has a different way of tanking those tiny small changes will be utilized to the max in progress raiding. So as long as we have some difference versus other tanks there will be fights where druids are preferred.

See comments. The SD shield is only physical so that sucks ;)


  1. SD shield absorbs physical damage only, no?

  2. Indeed

    As of right now on the PTR the tooltip reads: "Savage Defense: Requires Bear Form, Dire Bear Form. Each time you deal a melee critical strike, you gain Savage Defense, reducing the damage taken from the next physical attack that strikes you by 25% of your attack power."

  3. Ah that is just sucky. What is a "magic shield" that appears "magically" without the ability to make us better magic tanks.

    I'll edit.