This is a little dps test with about the same gear on 3.0.8 and 3.1. Lvl 80 dummy.
I promised this a while back and now did it finally. A dps test. Now I am not the best dpsser there is. I lack experience. Though I did ok I think. I dpssed on a lvl 80 dummy (not 83 boss) because they were mostly occupied.
Both test were done over about 6 minutes (2 berserks).
So first in 3.0.8:
Glyphs:
- Glyph of Mangle
- Glyph of Rip
- Glyph of Rake (though this does nothing dps wise)

All cycles ended a few seconds after berserk was of the 2nd cooldown. So this dps is the dps I did over that period. It was easy keeping the cycles up and didn't let any buff/debuff go off for too long. So it is pretty accurate and ok dps I think.
I did Ferocious bite 6 times. That is every time I berserk and 2-ce in the rest of the 3 minutes, done when Tigers fury gave me energy and Rip and SR had a long uptime already.
Now for 3.1.0 (PTR):
Glyphs:
- Glyph of Savage roar (3% extra damage when SR is up)
- Glyph of Shred (2 seconds extra Rip time, maximum iof 6)
- Glyph of Rip
Since I had no Glyph of Mangle this was a hard test. After a few tries I got the hang of the cycle. The DPS meter shows 3884, but should be more like 3950 cause after the 6 minutes rip ticked on a bit. The real dps should have been higher too because I did a misclick and hit SR when it was up at 25 seconds left and Rip was off. Having no SR for extra energy then and unlucky crits made rip not tick for about 10 seconds.It was easy keeping Faerie Fire up though. 5 minute cooldown is nice. Though it is bugged on TellMeWhen (and maybe all timers) since it didn't show uptime left.
The DPS is not as high as it promised to be a while ago, even though I have Glyph of Savage Roar now. One reason for it is that FB doesn't always crit now. (Only 25% extra from Rend and Tear).
Now the comparison:
- White damage: is about the same. 373k damage vs 372k damage. That did not change much, or at all.
- Ferocious bite: in 3.1.0 I had the opportunity to do a LOT more FB then in 3.0.8. One FB every Berserk and 4 in between Rips. Main reason for this is the 26 seconds Rip takes. When having 5 CP and more then 10 seconds left on both SR and Rip you are "forced" to do FB. Also, not all FB were crits anymore. Total FB is up but average damage is down.
- Rake and Rip: In 3.1 I had trouble with the rotation, though they did a lot more damage. Rip did 84 % more damage per tick though Rake did only 10% more per tick.
- Mangle and Shred: I did more mangle (only 12 seconds debuff vs 18 seconds), though the total number of shreds and Manlge is up. The reason is that you get more energy to spend on those hits because Rip takes less damage. It was a bit hard to always get 3 shreds in before rip was down though.
You can see I had trouble with the cycles. Rip and Rake ticked a lot more in 3.0.8 then in 3.1.0. Though they did a lot more damage (due to Crits). Main reason for this was Rip being up longer. I was also able to get more total mangle + shred. The main reason for this was that Rip was up a lot longer.
To be continued...